Privacy Policy
Effective date: 7 November 2026 · Last updated: 7 November 2026
This Privacy Policy explains how Vadym Sokolenko, trading as Sokol Studio ("we", "us"), handles information when you play Shards of Dawn: Squad Legends (the "Game") on Android.
1. Data controller and contact
- Controller: Vadym Sokolenko, Calle Río Júcar 2HD, Piso 214, 30740 San Pedro del Pinatar (Murcia), Spain, NIF Y9801889Q
- Email for privacy requests: privacy@sokolstudio.games
- Data Protection Officer: not appointed (not required for our processing) [confirm with a lawyer].
2. What we collect and why
| Data | Purpose | Legal basis (GDPR art. 6) |
|---|---|---|
| A game account created automatically (a random player ID and a session token from Unity Authentication) | To run the Game, save your progress and provide online features | Performance of a contract (providing the Game you asked for) |
| Optional username and password you choose to link to your account | So you can restore your progress on a new device | Contract |
| Your game progress (heroes, items, currencies, settings, your commander name) stored in the cloud | To keep your progress safe and in sync | Contract |
| Your commander name, squad, hero power and scores | Shown to other players in leaderboards, arena, friends, clans and the player market | Contract |
| Messages you write in clan chat and text you enter (e.g. clan names, market titles) | To deliver them to other players; rude words are masked automatically | Contract; legitimate interest (keeping chat safe) |
| Reports: when you report a player we store your player ID and name, theirs, the reason, a copy of the reported message and the time; the list of players you blocked is kept in your cloud save | Moderation, keeping the community safe | Legitimate interest; contract (block list) |
| A one-way hash of your device identifier, your level and chapter, invite codes | To prevent abuse of the invite-a-friend rewards (one device, one code) | Legitimate interest (fraud prevention) |
| Purchase records (product, price, date; payment itself is handled by Google Play) | To deliver purchases, handle refunds and credit a creator code you chose to support | Contract; legal obligation (accounting) |
| Optional gameplay statistics: screens opened, tutorial steps, battle results, summons, purchases in the Game, session length, and technical data added by Unity Analytics (device model, OS version, Game version, language, approximate country derived from IP, analytics user/installation ID) | To understand where the Game is too hard or confusing and to improve it | Consent — asked on first launch; off until you tap "Allow"; change any time in Settings → Privacy |
| IP address (processed by our service providers when your device connects) | Delivering online services and security | Legitimate interest |
We do not collect your real name, email, phone number, contacts, precise location, photos, microphone or camera data, and we do not show ads or use an advertising ID. We do not sell personal data and do not use it for profiling with legal or similarly significant effects.
Local reminders (e.g. "your loot chest is full") are scheduled on your device; no notification content is sent to us. You can turn them off in Settings or in Android settings.
3. Service providers (processors)
- Unity Technologies (Unity Gaming Services: Authentication, Cloud Save, Cloud Code, Leaderboards, Analytics) — hosts the account, cloud save, online features and the optional statistics. Privacy policy: https://unity.com/legal/privacy-policy
- Google (Google Play: distribution, payments, Install Referrer) — Google processes payment data as an independent controller under its own policy: https://policies.google.com/privacy
- Cloudflare, Inc. — hosting of this website (Cloudflare Pages)
Some providers may process data outside the European Economic Area (for example in the United States). Such transfers rely on the EU–US Data Privacy Framework and/or the European Commission's Standard Contractual Clauses [check with Unity/Google].
4. How long we keep data
- Account, cloud save, commander name and online-feature data: while your account exists; deleted within 30 days after you ask us to delete the account (backups within 90 days).
- Clan chat: only the latest 60 messages of a clan are kept; older ones are overwritten.
- Player-market sale log: the latest 40 entries per player.
- Invite records and the device hash: while the invite programme runs, at most 24 months after your last activity.
- Optional statistics: up to 13 months, then deleted or aggregated.
- Purchase records: as long as required by Spanish tax and accounting law 6 years.
5. Your rights
Under the GDPR and the Spanish Organic Law 3/2018 (LOPDGDD) you can ask to access, correct, delete, restrict or object to the processing of your data, and to receive it in a portable format. You can withdraw consent to statistics at any time in Settings → Privacy (this does not affect processing before withdrawal).
How to exercise them: in the Game — Settings → Account → Delete account (deletes the account and its data at once) — or email privacy@sokolstudio.games from any address with your player code (Settings / Friends). We answer within one month. How to delete your account, also without the Game: https://sokolstudio.games/delete-account.
You also have the right to lodge a complaint with a supervisory authority — in Spain the Agencia Española de Protección de Datos (AEPD), https://www.aepd.es — or the authority of your country of residence.
6. Children
The Game is not directed at children under 16. In Spain consent to data processing on your own is possible from 14; under that age a parent or guardian must consent. We do not knowingly collect data from children under 14; if you believe a child has given us data, contact privacy@sokolstudio.games and we will delete it. The optional statistics are off unless the player allows them.
7. Security
Data is transmitted over encrypted connections (HTTPS) to Unity's services. Passwords are handled by Unity Authentication; we never see or store them. Device identifiers are only sent as a salted one-way hash.
8. Changes
If we change this policy materially we will update the date above and, where the change affects the statistics consent, ask you again in the Game.
9. Contact
Vadym Sokolenko, Calle Río Júcar 2HD, Piso 214, 30740 San Pedro del Pinatar (Murcia), Spain, privacy@sokolstudio.games. Website: https://sokolstudio.games.